Is there any way to get the version and vendor of the compiler used by the user through qmake? What I need is to disable building some targets of my project when g++ 3.x is used and enable them when g++ 4.x is used. Any ideas are welcome.
Update: Most answers targeted the preprocessor. This is something that I want to avoid. I don't want a target to be build for a specific compiler version and I want this decision to be made by the build system. Thank you all for your answers.
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Each compiler vendor use to define some specific symbols that identify the compiler and version. You could make the check using those symbols.
I know, for example, that _MSC_VER gives the version of Microsoft C++ Compiler.
What I also know is that Boost Libraries use this kind of feature selection and adaptation.
You can take a look to Boost Config headers, found in include folder, at path: boost/config/* , specially at select_compiler_config.hpp.
By using those compiler specific symbols, you can make feature selection at preprocessing phase of building the code.
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As a start, I would look at the scoping feature that qmake supports:
But while I read about it, it seems that by default you can use general platform conditions like
win32orunixor you can use the name of the qmake spec likelinux-g++. You could test the Visual Studio version like this (since the different Visual Studio versions use different qmake specs), but I don't think that you can test the gcc version like this (at least I don't know how). -
The following macros are defined in my version of gcc and g++
#define __GNUC__ 4 #define __GNUC_MINOR__ 0 #define __GNUC_PATCHLEVEL__ 1Additionaly the g++ defines:
#define __GNUG__ 4 -
In addition to ashcatch's answer,
qmakeallows you to query the command line and get the response back as a variable. So you could to something like this:linux-g++ { system( g++ --version | grep -e "\<4.[0-9]" ) { message( g++ version 4.x found ) CONFIG += g++4 } else system( g++ --version | grep -e "\<3.[0-9]" ) { message( g++ version 3.x found ) CONFIG += g++3 } else { error( Unknown system/compiler configuration ) } }Then later, when you want to use it to specify targets, you can use the config scoping rules:
SOURCES += blah blah2 blah3 g++4: SOURCES += blah4 blah5Yorgos Pagles : Perfect thanks. I was thinking on doing something like that but thought I 'd ask if there is something that is already supported out of the box. Since there apparently isn't your solution is ready to use :-)
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